Software Engineer - Game Developer / 3D (C++) (m/f/d) in PYLOT GmbH - Munich

wir bieten vollzeit job
Beginn as soon as possible
was posted on: 2020-02-06
  • Munich
  • user interface
  • design principles
  • ux
  • c++

Worum geht es?


As Software Engineer - Game Developer / 3D (C++) (m/f/d) you will be responsible for creating the most immersive experience for PYLOT's operators. This includes the visualization of various sensor data, and the vehicles surroundings. You will also design and develop new tools in our 3D environment, and an intuitive and safe-by-design user interface, which enables safe and efficient teleoperation. If you are a hands on software developer and are curious to learn new technologies, we would be excited to have you on board. As one of PYLOT's early team members you will have the chance to shape the foundation of our product and culture.


  • A degree in Computer Science or related fields
  • 3+ years C++
  • Experience with OpenGL / Vulkan / Qt
  • Develop according to design principles


  • An absolute passion for UI/ UX
  • Interest in creating scalable software architectures
  • Built systems with a focus on reliability and performance

What we offer

Have an impact! You are responsible from day one for enabling one of the most impactful technologies in the world: making autonomous mobility a reality. Fast learning! We work with the most ambitious people on the most exciting challenges, and admire great results. We want you to grow as fast as we are. Have ownership! We believe in winning together as a team- every employee gets equity.

Equal opportunity

PYLOT is built on people and their differences give us strength. We want to provide an equal opportunities workplace and encourage people from all walks of life to join our journey, growing and expanding with us. We don't just embrace diversity, we encourage it.

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